AI Insights · Timothy · April 2023
Top 5 Anime Games on iOS in Mexico Q1 2023
Explore the performance of the top 5 anime games on iOS in Mexico during Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 anime games on the iOS platform in Mexico showcased varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance:
DRAGON BALL LEGENDS saw its weekly revenue peak at approximately $30.0K in the last week of December 2022, before experiencing a decline to around $6.1K by the end of March 2023. Weekly downloads showed a steady decline from 7.0K in late December to around 3.7K by the end of March. The game's weekly active users decreased from 47.6K at the end of December to around 38.8K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE experienced fluctuations in weekly revenue, with a high of approximately $19.8K at the end of December, dropping to around $2.7K by the end of March. Weekly downloads were relatively stable, starting at 1.5K in late December and ending at around 0.8K by the end of the quarter. The game's weekly active users remained consistent, hovering around 2.4K to 2.7K throughout the quarter.
ONE PIECE Bounty Rush had a peak weekly revenue of about $3.6K in late January, decreasing to approximately $0.8K by the end of March. Weekly downloads started at 1.2K in late December and dropped to around 0.5K by the quarter's end. The game’s weekly active users saw a downward trend from 3.6K at the end of December to around 2.7K by the end of March.
Yu-Gi-Oh! Master Duel displayed a notable spike in weekly revenue, reaching around $3.3K in mid-February, before stabilizing at approximately $0.3K by the end of March. Weekly downloads remained fairly stable, starting at 1.0K in late December and ending at around 0.8K by the end of March. The game's weekly active users increased from 4.7K at the end of December to about 5.1K by the end of March.
Yu-Gi-Oh! Duel Links saw its weekly revenue peak at about $10.1K in early January, then fluctuating to around $4.2K by the end of March. Weekly downloads remained stable, starting at around 0.7K in late December and ending at approximately 0.6K by the end of March. The game’s weekly active users showed slight fluctuations, remaining around 9.7K to 10.0K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.